Exact View-Dependent Visual Hulls
Gregor Miller and Adrian Hilton
Exact View-Dependent Visual Hulls The visual hull is widely used to produce three dimensional models from multiple views, due to the reliability of the resulting surface. This paper presents a novel method for efficiently evaluating the exact view-dependent visual hull without using approximations. Methods for selecting intersections and ordering them via the cross ratio are presented. Results show the high quality of the surfaces produced using this method.

Presented in Hong Kong, August 2006 at the International Conference on Pattern Recognition (ICPR).

    author = {Gregor Miller and Adrian Hilton},
    title = {Exact View-Dependent Visual Hulls},
    booktitle = {Proceedings of the 18th International Conference on Pattern Recognition},
    series = {ICPR'06},
    volume = {1},
    pages = {107--111},
    month = {August},
    year = {2006},
    publisher = {IEEE Computer Society},
    address = {Los Alamitos, California, U.S.A.},
    isbn = {0-7695-2521-0},
    organization = {IAPR},
    location = {Hong Kong, China},
    doi = {http://doi.ieeecomputersociety.org/10.1109/ICPR.2006.515},
    url = {http://www.openvl.org.uk/Publications/Publication.php?id=Miller:ICPR2006}