Interactive Free-Viewpoint Video
Gregor Miller, Adrian Hilton and Jonathan Starck
Interactive Free-Viewpoint Video Multiple view video is processed to obtain high quality interactive free-viewpoint rendering of dynamic scenes, applied in particular to people. An exact view-dependent visual hull algorithm is used to provide an initial approximation to the object. The surface is refined using stereo matching across wide-baseline views. A new representation of multiple refined surfaces is presented to allow interactive viewing in real-time.

Presented in London, November 2005 at the Conference on Visual Media Production (CVMP).

    author = {Gregor Miller and Adrian Hilton and Jonathan Starck},
    title = {Interactive Free-Viewpoint Video},
    booktitle = {Proceedings of the 2nd European Conference on Visual Media Production},
    series = {CVMP'05},
    pages = {52--61},
    month = {November},
    year = {2005},
    publisher = {IEE},
    address = {London, U.K.},
    isbn = {0-86341-583-0},
    location = {London, U.K.},
    url = {}